Stage5: Rig Learning (1) — Tail

This time, I did the rigging of soft thing, which is similar to the tail.

Unlike the arm, the tail binding is very soft and flexible, so the smooth command will be the main tool.

Specific steps

  1. Give the cylinder weight section by section, that is, select the point corresponding to the bone point and use the add command to give all the weights
  2. Select the circle of lines aligned with the bone points, and select the scale command. The value value is 0.5, so that it does not move with the standard line. It is green and has an average weight
  3. Select the line around the standard line for smoothing, and continuously expand one cycle of smoothing. It is best to smooth several cycles together. If there is a need for fine adjustment, smooth separately
  4. The tool of selecting a circle of lines and then changing from lines to points is more convenient for selection — Ctrl + mouse to slide to the left

The final effect should be an average soft effect.

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