Stage16: Scene Modeling and Lighting (2)

The second scene is the corridor, which is relatively small compared to the furnishings in the rooms, and at the entrance to each room I have placed a few small items.

  • Wine bottles and wine frames
  • Rubbish bags
  • Courier boxes
  • Mailboxes
  • Heater
  • Overhead floor lights

This scene has an overall green hue, alternating between yellow and green, which is intended to contrast with the warm yellow inside, where the corridor is relatively cool.

The lighting is also rather ordinary. It is a row of point light sources forming the feel of a light bulb, so that the light created when the door is opened is a harder light, in contrast to the softer light in the house.

The third scene is a lot of tall buildings outside with a truck underneath.

The lighting here is natural sky light, you can adjust the timing of the sunlight to create two different background effects of blue and yellow, I used a blue morning light here which is on the morning side.

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