Stage19: Test for Rigging and Texture

I first tested the previous character bindings.

Before I started animating, I set up the cameras for each scene and then I put the characters in their designated positions and posed them according to the dynamic storyboard to test the mapping effects and the character bindings etc.

I then make sure that the first frame of each shot is correct and that the lighting colours are satisfactory, and I render so that when I’m done animating I just do a batch render and don’t need to tweak the frame.

First frame shot rendering of 20 shots.

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