Stage22: Animation (3)

Cam9、Cam13-Cm17

These shots feature the end of repetition and the chewing animation advancing more and more. There is also more and more rubbish around the feet.

For the animation of the trash dropping I used the automatic settlement of the kinetics. This is because I felt that it was more natural to use the computer’s own arithmetic than to animate the drops and collisions manually myself.
I watched the relevant video instruction.

https://www.bilibili.com/video/BV1M4411y7BB?from=search&seid=11748828183623976052&spm_id_from=333.337.0.0

https://www.bilibili.com/video/BV1Eb411A7mX/?spm_id_from=333.788.videocard.0

First of all I grouped all the rubbish and turned it into passive collision objects, the floor was also a passive collision object. Then the falling coke as well as the burger boxes, both active objects.

Active falling objects combined with the magnetic field of gravity produce the effect of free fall.

Playblast

The Cam13 action has two parts, an expressive action: surprise, and an animation of the mouth chewing. The surprise expression is mainly indicated by the expressions all over the place including the raising of the eyebrows, the enlargement of the eyes and the displacement of the nose and mouth lights. Then the chewing is animated by the opening and closing of the mouth.

This is followed by two more chewing animations and two dropping animations, which are repeated and fast-paced to bring the story to a climax and connect to the later shots where he is eating more and more and can hardly walk.

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