Author Archives: Jingying Xu

Stage25:Showreel and Summary

I have summarised my work in fmp as follows. Character and scene design Storyboard and dynamic storyboard Modelling of characters and scenes Character texture Character rigging (body and expressions) Animation Lighting Rendering Sound effects Editing compositing I was involved in … Continue reading

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Stage24: Rendering and Sound effects

I used the school’s render farm for this render, although it was a bit of a struggle as I found that the render farm often reported errors and I found that some shots would skip frames. Although I usually preview … Continue reading

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Thesis10: Reference

Web Links https://www.ncpedia.org/anchor/analyzing-political-cartoons https://www.forbes.com/sites/scottmendelson/2013/10/02/15-years-of-dreamworks-animation-and-its-complicated-legacy/?sh=7d4e9e606669 https://www.hypable.com/irony-the-secret-to-pixar-plotting/ https://www.abc.net.au/news/2018-04-28/social-media-short-film-irony-takes-teen-from-perth-to-pixar/9705432 https://theoatmeal.com/comics/irony https://news.cornell.edu/stories/2006/05/humor-and-surprise-endings-computer-animation-fest https://chicagomaroon.com/article/2020/3/3/self-defeating-irony-progressive-animation/ https://engagingandeffective.com/16-movie-scenes-to-teach-irony-and-other-literary-elements/ Bibliography Colson, H.L., 2002. Contrast and assimilation in verbal irony. Journal of Pragmatics, 34(2), pp.111-142. Ezell, S.K., 2016. Humor and satire on contemporary television: Animation and the American joke. London: … Continue reading

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Stage23: Animation (4)

Cam12、Cam18-Cam20 Cam12 is the action of bringing in the food. Playblast There are two characters in Cam18, the takeaway man is animated walking and the fat man is struggling to climb out of the rubbish to get his takeaway. In … Continue reading

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Stage22: Animation (3)

Cam9、Cam13-Cm17 These shots feature the end of repetition and the chewing animation advancing more and more. There is also more and more rubbish around the feet. For the animation of the trash dropping I used the automatic settlement of the … Continue reading

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Thesis9: Discuss in conjunction with FMP

Due to my above research and investigation on satirical animation, I also have a more specific and profound summary and Research on my FMP satirical animation. The narrative animation I want to do this time, more accurately, satirical animation, is … Continue reading

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Stage21: Animation (2)

Cam6-Cam8、Cam10-Cam11 The animation for Cam6 is relatively simple being a door opening movement, mainly a following movement of the arms. There is also the animation of the door opening, which is a deceleration animation with a curve like this. Playblast … Continue reading

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Stage20: Animation (1)

Cam1-Cam5 Cam1 is a push shot and I wanted to show the viewer the cluttered room first and foremost rather than the characters, so the shot is set lower and goes through the rubbish. And the character is just playing … Continue reading

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Stage19: Test for Rigging and Texture

I first tested the previous character bindings. Before I started animating, I set up the cameras for each scene and then I put the characters in their designated positions and posed them according to the dynamic storyboard to test the … Continue reading

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Thesis8: Results and Findings (2)

Chapter3​ 3.1 Narrative and structure​ 3.2 Timing and pacing​ 3.3 Characters​ 3.4 Scenes​ 3.5 Color​ 3.6 Sound​ 3.7 The difference between ironic animation and traditional cartoon animation​ Characterisation and comparison of the elements of ironic animation In satirical animation, narration … Continue reading

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