Author Archives: Jingying Xu

Film analysis — Inside Out

Story arcs Story circle 1 . character in comfort zone Five emotions live in the “brain control room” of Riley, a Minnesota girl who has a happy childhood under joy’s control. 2 . want and desire something Joy hopes sadness … Continue reading

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Story Arcs, Character Designs, Timeline and Background

The main story arcs Story Circle character in comfort zone want and desire something enter a strange situation adapt to it get what they want heavy price to pay go back to what they’re familiar with change Jokes are structured: … Continue reading

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WEEK4: Stylized Walk — Sneaky

1 . Definition of Stylized Walk Our task this week is to do a stylized walk, similar to happy or sad walking, skipping or sneaking. A stylized walk is a character walking with emotion or state, which is more exaggerated … Continue reading

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Visual Culture

Mise-en-scence Film “mise-en-scence” is subdivided into cast scheduling, camera scheduling and film scene scheduling. Cast scheduling Lateral scheduling: the actor moves horizontally from the left or right side of the shot. Forward or backward scheduling: the actor moves forward or … Continue reading

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Breakdown of rigs

1 . A Good Rig (from my own experience) 1 . Open the outline view of the model, and the binding, hierarchical relationship and parent-child relationship of the model should be arranged neatly, and the naming should be very standard, … Continue reading

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WEEK3 : Full Body Walk Cycle | Constraints

Part 1 — Rotomation vs Matchmove Explanation The process of matching CG characters / objects with live shooting materials is called “matching” (also known as “origin / match animation”), which is a hybrid name combining match moving, animation and some … Continue reading

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Politics and Medias Relationship

1 . politics affecting media • Games “Tom Clancy’s The Division 2“ Condelius explained: “for example, Tom Clancy’s The Division 2, its game background is a dystopian future. There are many interpretations that this is the trend of our current … Continue reading

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Portfolio (2015-2020)

Works in Shanghai Theatre Academy Artworks during the pre-sessional English course

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Film Language and The History of Animation and Film

Part 1 Film Language This week, I learned more about film language through a series of movie introduction videos – how to make movies, which includes “how to Speak Movie Part 1: The Camera”, “How to Speak Movie Part 2: … Continue reading

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WEEK2 : Ball and Tail | Walk Cycle

Part 1 — Ball and Tail 1 . Animation Principles in Ball and Tail squash and stretch timing arcs overlapping and follow-through action anticipation 2. Details of Overlapping and Follow-through Action Follow-through and overlapping action are two techniques that help … Continue reading

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