Author Archives: Jingying Xu
Stage18: Texture (2)
These are some of the props and the materials for the scenes. I haven’t put them all out but rather some of the more obvious ones that I have modified. The trash scenes are as realistic as possible but still … Continue reading
Stage17: Texture (1)
For the two characters I painted the textures in PS after expanding the UVs in maya. There are colour mapping and bump mapping. Here I have also used the skin sss material to make the skin texture more visible. It’s … Continue reading
Thesis7: Results and Findings (1)
Chapter3 3.1 Narrative and structure 3.2 Timing and pacing 3.3 Characters 3.4 Scenes 3.5 Color 3.6 Sound 3.7 The difference between ironic animation and traditional cartoon animation The character of black humour in film (which is similar to irony in … Continue reading
Stage16: Scene Modeling and Lighting (2)
The second scene is the corridor, which is relatively small compared to the furnishings in the rooms, and at the entrance to each room I have placed a few small items. Wine bottles and wine frames Rubbish bags Courier boxes … Continue reading
Stage15: Scene Modeling and Lighting (1)
There are three scenes in this fmp project. One main interior scene, in a cramped room, which is where the character spends every day, is full of rubbish, dirty and dimly lit. For this room I made the following details. … Continue reading
Thesis6: Research Methodology (2)
Chapter2 (research methodology) (documentary analysis) 2.1 Analysis of 2D ironic animation 2.1.1 Verbal irony – The Lion King 2.2 Situational irony – Aladdin 2.1.3 Dramatic irony – Alice in Wonderland 2.2 Analyze 3D ironic animation 2.2.1 Verbal irony – Monsters … Continue reading
Stage13: Rig Character
Part1 Modifications of the model Before binding, I sorted out the outline view and hierarchical relationship, and then I made the body complete for better binding. The problem I had with this part was the wiring, as there are more … Continue reading
Thesis5: Research Methodology (1)
Chapter2 (research methodology) (documentary analysis) 2.1 Analysis of 2D ironic animation 2.1.1 Verbal irony – The Lion King 2.2 Situational irony – Aladdin 2.1.3 Dramatic irony – Alice in Wonderland 2.2 Analyze 3D ironic animation 2.2.1 Verbal irony – Monsters … Continue reading
Stage12: Rig Learning (7) — Stretcher
This is a prop binding, a new area but my superiors told me to do it independently, unlike the role the weight of this object needs to think about exactly where it can move and how it should move. This … Continue reading