Author Archives: Jingying Xu

Thesis2: Outline

I have listed the content of each section of my article and selected a few films that I need to analyse. Investigation and Practice on the Form and Content of Irony Animation​1Abstract​Introduction​Chapter11.1 Definition of irony animation​1.2 The origin and rise … Continue reading

Posted in Thesis | Leave a comment

Stage3: Topology and Advanced Skeleton

Part1 Advanced Skeleton https://www.animationstudios.com.au/advanced-skeleton I read two expression tutorials about adv and learned about the specific steps. The expression of this animation company is not simple, but the teacher thinks it is helpful for me to learn more complex expression … Continue reading

Posted in Final Major Project | Leave a comment

Stage2: Modeling

Part1 Modeling Then I created the model according to the two-dimensional design drawing I drew. Starting from the creation of the character’s face and then the body, some details of clothes and the sense of fat flesh gradually became clear. … Continue reading

Posted in Final Major Project | Leave a comment

Stage1: Character and scene design (Sketchbook)

FMP Sketchbook Considering that I have decided the topic of my FMP and thesis project, so in order to show my personal project more completely, and quickly integrate this project into my internship project. I decided to shelve the animation … Continue reading

Posted in Final Major Project | Leave a comment

Stage0: New thinking and new methods

Generally speaking, this week I got a new understanding of the professional process of the animation industry by familiarizing myself with professional film production 3D characters. Considering that I have to do my FMP and internship at the same time, … Continue reading

Posted in Final Major Project | Leave a comment

Thesis1: Research Directions and Themes

I have set the title of my thesis as’Investigation and Practice on the Form and Content of Irony Animation’. Because I wanted to research about ironic animation in relation to the definition of ironic animation and how to do ironic … Continue reading

Posted in Thesis | Leave a comment

Term3 Showreel and Summary

Outline Showreel Conclusion (Personal & Collaborative) Reflection Part1 Showreel Part2 Conclusion (Personal & Collaborative) I summed up my work in personal and collaborative project: Collaborative: One character model One character mapping One scene lighting Personal: Internship — 7 character sketches … Continue reading

Posted in Advanced & Experimental 3D Computer Animation Techniques | Leave a comment

Week10 Personal Project 3 — Final Major Project (1)

Outline FMP Sketchbook Conclusion Part1 FMP Sketchbook Considering that I have decided the topic of my FMP and thesis project, so in order to show my personal project more completely, and quickly integrate this project into my internship project. I … Continue reading

Posted in Advanced & Experimental 3D Computer Animation Techniques | Leave a comment

Week9 Personal Project 2 — Narrative Animation Project (5)

Scene Model 2 Scene Material 2 Lighting 2 Conclusion Part1 Scene Model After the completion of the previous part of the scene, I still feel a little empty, so I added some other small objects, such as skateboard helmets, which … Continue reading

Posted in Advanced & Experimental 3D Computer Animation Techniques | Leave a comment

Research and Presentation

Investigation and Practice on the Form and Content of Irony Animation Research Outline What is irony animation The characteristics of irony The forms of irony What does irony animation emphasize Irony Examples in Disney and Pixar Animaions Specific analysis of … Continue reading

Posted in Thesis | Leave a comment